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It's entirely text-based, 300,000 words, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.Īthens, Greece: a city with an ancient past now thrust into the modern age. Vampire: The Masquerade - Sins of the Sires is an interactive novel by Natalia Theodoridou. In this elegy of blood, Athens is burning! In this elegy of blood, everyone in Athens owes your boss a favor, making you untouchable! Who will you use, who will you help, and who will you prey on?
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We hope our devoted COG fans not familiar with Vampire: The Masquerade will find new experiences and challenges in the World of Darkness story universe, and that devotees of the Masquerade will enjoy the immersion of interactive fiction, where our branching narratives will present new forms of play with new mechanics and their favorite clans. Choice of Games is thrilled to be bringing the excitement of Vampire: The Masquerade table-top roleplaying and LARP so enjoyed by thousands-ourselves included!-into the form of a text adventure, with Choice of Games’ brand of longform interactive fiction. The fact that we are now able to bring our expertise to bear on the property that has inspired us for so long is a dream come true. In fact, we played Vampire: The Masquerade decades before starting this company, and the hard choices we experienced there influenced our early ideas about game design. This idea of hard choices has always been at the heart of Choice of Games. As time passes, the accumulation of those choices renders the protagonists unrecognizable to themselves. The World of Darkness has always been about hard choices: the compromises that must be made in order to survive-much less thrive-amid an indifferent if not hostile world. Werewolf: The Apocalypse - Heart of the ForestĢ021.Subscribe “A Beast I am, lest a Beast I become.” Steam, GOG, XBox One, Nintendo Switch, PlayStation 4 Vampire: The Masquerade - Shadows of New YorkĢ020. Vampire: The Masquerade - Coteries of New YorkĢ019.
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(5th Edition in development.)Ģ016's Mind's Eye Theatre: Werewolf: The ApocalypseĢ020's Mind's Eye Theatre: Changeling: The DreamingĢ003's First Edition (an Orpheus appendix can be found in Wraith20 above) As they are no longer White Wolf properties, more info on those games can be found at r/OnyxPathRPG.Ģ013's Mind's Eye Theatre: Vampire: The MasqueradeĢ003's Mind's Eye Theatre: Faith and FireĢ013's 20th Anniversary Edition. Onyx Path owns several former White Wolf properties, including Scion, the Trinity Continuum, and Scarred Lands.
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World of darkness vampire road of sin license#
Onyx Path Publishing has a license from White Wolf to publish tabletop material (and associated merchandise) for the World of Darkness, Chronicles of Darkness, and Exalted.īlack Chantry Productions has the license from White Wolf to publish the Vampire: The Eternal Struggle card game.Ī number of other licensees are handling various other aspects of the IP: for example, video games. Paradox Interactive owns all the White Wolf IP. Many projects may be in development: White Wolf updates via the White Wolf blog, tabletop projects and their status can be seen on the Onyx Path current projects page, or updated weekly via the Monday Meeting blog. This post provides links to each game line's most current rulebooks: in particular, the bare minimum books needed to play the most recent edition of the game.